10 Rules for a Productive Programmer

I just read The Productive Programmer by Neal Ford, and this is my takeaway:

10 Rules for a Productive Programmer.

Rule 1: Never do things your computer can do faster than you

This applies to finding files, launching applications.

Rule 2: Those who forget history are condemned to repeat.

Command history (Ctrl+R in bash), clipboard (in your editors), web history, macros.

Rule 3: Turn off needless notifications

Email/ does not need to be checked every 5 minutes.

Rule 4: Computers are for automation, use them.

If you notice yourself repeating some steps, automate!

Rule 5: Test

Testing makes you less fearful of changing things. It ensures that things always work. And it allows you to benchmark

Rule 6: YAGNI

(There’s no explanation here ‘cos YAGNI!)

Rule 7: Occam’s Razor

When given multiple explanations for something, the simplest is the most likely.

Rule 8: Law of Demeter

For any object or method, the only methods that should be invoked are:
– The methods of the object itself,
– parameters of the method
– any objects created within the method.

Rule 9: Question authority

The idea here is not revolting, but rather seeking explanations, for current processes and practices.

Rule 10: Use the perfect tool

The perfect tool is the one you know best, so find one that satisfy your requirements, use it, learn it inside out and master it.

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